Ghostbusters Afterlife: scARe is one of the franchise’s stranger mobile experiments: a location-based augmented-reality game built around the Afterlife cast, puzzle-solving, and ghostbusting in your own surroundings.

Instead of giving you a traditional action campaign, it tries to turn your real space into the haunted playground. That makes it more of a gimmick-heavy spin-off than a standard Ghostbusters game, but it is also a neat little time capsule from the movie’s rollout.

If nothing else, it gets points for trying to make the Ghostbusters gear feel personal again instead of just abstracting everything into menus.

Release, developer, and credits

  • Platform: mobile
  • Release year: 2021
  • Developer: Imprezario Entertainment
  • Theme: Ghostbusters: Afterlife tie-in
  • Format: location-based augmented reality

How Ghostbusters Afterlife: scARe plays

This game mixes AR ghost encounters, puzzle-solving, clue hunting, and bursts of combat built around the Afterlife characters. Players unlock gear, respond to messages and calls from the cast, and work through a supernatural storyline tied to a Sumerian threat.

The hook is that the game uses your surroundings as part of the experience. That gives it a very different feel from the console games on GBWorldHub, even if it also makes the whole thing more dependent on setup, space, and phone hardware.

What stands out about this one

  • augmented-reality ghostbusting in real-world spaces
  • puzzles and clue-solving tied to Phoebe and the Afterlife crew
  • text, phone, and video-call style story delivery
  • a free opening with later episodes sold separately

Latest Ghostbusters Afterlife: scARe updates

Original app-store style description

Explore the haunted world around you and visit the home of Spook Central. Ghostbusters Afterlife: scARe tells an untold chapter in the Ghostbusters universe centered around Ghostbusters: Afterlife. Players defend their surroundings during an oncoming apocalypse, solve Phoebe’s puzzles to unlock nuclear equipment, and battle evil entities tied to a Sumerian deity.

The app also promised character messages and calls from Phoebe, Trevor, Lucky, and Podcast, along with ducking, dodging, and AR-style ghost encounters in the player’s real environment.

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