This page holds the Level 6 transcript for the realistic version of Ghostbusters: The Video Game.
Compare versions: See the Stylized Version of This Level
Winston Zeddemore: "It's an ambush! Get 'em hot!"
Ray Stantz: "Wait a minute…wait! I don't think they're a threat. They may only be residual hauntings."
Egon Spengler: "I think Ray's right. They haven't crossed entirely into this dimension. They're just psychokinetic echoes. Ghosts of ghosts. Completely harmless."
Winston Zeddemore: "Great. I was hoping to meet a friendly ghost some day, but I'll settle for 'harmless' right now."
Egon Spengler: "I'm getting a strong valence spike higher up in the building."
Winston Zeddemore: "Can we take the stairs."
Egon Spengler: "Well, we can try climbing but the last time we were here, a level three animator took out the bottom of the staircase."
Winston Zeddemore: "Over there! C'mon!"
Ray Stantz: "I think we're dealing with a Level Five Anchored Ambusher! Be careful."
Winston Zeddemore: "It went into the stairwell! We've got it cornered!"
John O'Keefe: "Help!"
Ray Stantz: "This is just how a Level Five Anchored Ambusher lures you in!"
Ray Stantz: "The Manager! What are you doing here?"
John O'Keefe: "Ghosts! Monsters! Everywhere!"
Winston Zeddemore: "There was another voice – a woman screamed. Are you alone in here?"
John O'Keefe: "Look, I just said 'ghosts and monsters everywhere.' Does that sound like I'm alone?"
Ray Stantz: "He meant people."
Ray Stantz: "Well, I guess that explains it."
Egon Spengler: "Sir, there's no need to fear. These are just shadows; echoes of actual ghosts. They can't hurt you."
Winston Zeddemore: "Come with us sir, we can lead you to safety."
John O'Keefe: "My God!"
Winston Zeddemore: "Someone you know?"
John O'Keefe: "I don't know. Most of the old staff knows the story of the Spider Witch, a professional widow who did unimaginable things in a room on the 12th floor back in the 1920's."
Egon Spengler: "What are you still doing here? Why didn't you evacuate with everyone else?"
John O'Keefe: "I came back last night to retrieve some payroll records, but the hotel won't let me out! The doors shut on me! And the phones are down too."
Winston Zeddemore: "That means we're trapped now too. And we have to hope that Peter figures out we're missing? There goes the weekend."
Egon Spengler: "Not necessarily. The 12th floor is apparently the core of this node. If we can get the power back on, we can take the elevators."
Winston Zeddemore: "If the elevators don't eat us."
Egon Spengler: "Yes, if the elevators don't eat us."
Ray Stantz: "Where are the circuit breakers for this place? We don't have a lot of time."
John O'Keefe: "Uh…breakers. In my office. But the city came and turned off most of our power after the electrical fire on the 3rd floor. There's no way to turn it back on from here."
Egon Spengler: "That's inconvenient."
Winston Zeddemore: "We've gotta find some way to get the elevators moving."
John O'Keefe: "There's a backup generator in the utility room off the kitchen. It's for emergency blackouts."
John O'Keefe: "Aaaaah!"
Egon Spengler: "I guess some of them apparently fulminate to this place. It doesn't seem like they're happy about it."
Winston Zeddemore: "Right! Now, let's find that backup generator."
Ray Stantz: "The kitchen. Is it through here?"
Egon Spengler: "Hello? Anyone there?"
Ray Stantz: "Alright guys, spread out. The utility room should be around here somewhere."
Winston Zeddemore: "In some dark, scary corner."
Egon Spengler: "I know I've said this before, but be careful. I don't think we're alone."
Winston Zeddemore: "This place is wrecked. Did you and Venkman do all this when you were chasing Slimer?"
Ray Stantz: "No, this is a lot worse that the way they could have left it. This is the work of something big."
Winston Zeddemore: "When you say 'big' do you mean 'big-big?'"
Ray Stantz: "Mm-hm. At the very least. Maybe even bigger."
Ray Stantz: "Look! Cadet found the emergency generator!"
Winston Zeddemore: "Look around for a switch or something to start it up."
Ray Stantz: "What's it look like?"
Egon Spengler: "Probably like a switch. Or something that would start up a generator."
Ray Stantz: "All right, Egon. But you should know I'm keeping score."
Egon Spengler: "What did I say?"
Egon Spengler: "I'd recommend not stepping in that water."
Winston Zeddemore: "That sounds like an excellent recommendation."
Ray Stantz: "Looks like that power cable is causing all the trouble."
Winston Zeddemore: "Get it out of the water, then!"
Ray Stantz: "I know this much: we're trapped down here like rats until that cable's out of the water."
Egon Spengler: "Pull it out of there!"
Ray Stantz: "Slime Tether!"
Egon Spengler: "Slime Tether!"
Ray Stantz: "Come on, kid."
Egon Spengler: "The elevators should be working. Unless something…nevermind. Let's get back to the lobby."
Ray Stantz: "Listen! What's that smell?"
Winston Zeddemore: "Over there! C'mon!"
Ray Stantz: "Look out! It's the late shift!"
Winston Zeddemore: "I'm about to swallow my own tongue, Ray. Will that be okay?"
Winston Zeddemore: "All right. This kitchen is clean. Let's get back to the elevators."
John O'Keefe: "Thank god you're here!"
Egon Spengler: "Okay, it looks like the psycho-mass has come to rest about 190 feet above our heads."
Ray Stantz: "The 13th floor."
John O'Keefe: "This hotel has no 13th floor! None of the grand old hotels do!"
Winston Zeddemore: "Man's got a strong argument."
Ray Stantz: "We'll split the difference. Egon, you and the Tenderfoot go to the 12th floor. Winston and I will check out the 14th, (to manager) Sir, if you'll please come with us."
Egon Spengler: "Fine. But stay in contact. This place is extraordinarily dangerous."
Egon Spengler: "Well, let's see what's on the twelfth floor."
Winston Zeddemore on radio: "Egon, what were you saying earlier about the mandala node?"
Egon Spengler: "You mean why do we keep seeing new ghosts?"
Winston Zeddemore on radio: "Yeah."
Egon Spengler: "Okay. Think of the mandala as a city bus line. At the bus station, ghosts, or waiting passengers, are drawn into the system here and trapped. This concentrates their PK energy which is then eventually forced through the next node, or 'station,' and so on, until it all ends at a final terminus. At each successive bus station, the station manager absorbs some of the energy. This makes the station manager, or Node Guardian, stronger, so that it can keep the ghosts in line and destroy anyone who comes to the station to interfere with the flow. These nodes or bus stations gather the power used to feed a central point thus creating a much bigger threat to our world. Does that make more sense now?"
Winston Zeddemore on radio: "TTTC. Totally Trapped Transit Company."
Ray Stantz in radio: "Yeah, you were going strong right up until the passengers got trapped inside the bus station."
Winston Zeddemore on radio: "When is my performance review again? I deserve more stock options."
Male victim: "I say, young lady, you are full of surprises!"
Ray Stantz on radio: "Egon. What happened? We lost you for a minute there."
Egon Spengler: "We had a close contact."
Ray Stantz on radio: "I've got some more information on the Spider Witch ghost. Manager says authorities never found her but…"
John O'Keefe on radio: "The bodies were hung from the ceiling! They were drained of blood and dragged around!"
Ray Stantz on radio: "He says the victims were found in a pretty bad state."
John O'Keefe on radio: "The walls were pained in blood! Furniture was half chewed and crushed and piled in a corner like a giant nest!"
Ray Stantz on radio: "She seems to have vandalized the room badly too."
Egon Spengler: "Hm. I don't want to be hung from a ceiling and drained of blood."
Winston Zeddemore on radio: "I'll tell you this: I do NOT want to be found in a bad state…OR vandalized."
Ray Stantz on radio: "I think that sentiment is unanimous."
Egon Spengler: "Are you ready?"
Egon Spengler: "Ray! Come in!"
Ray Stantz on radio: "Yeah, what's up?"
Egon Spengler: "What was the Spider Witch's room number?"
John O'Keefe on radio: "1221. After her spree, it was locked up. Until about five years ago when we remodeled."
Ray Stantz: "Hear that? Room 1221. I think that…Hey!"
Voice of Spider Witch: "Oh, greet our visitors."
Egon Spengler: "We're not alone in here."
Voice of Spider Witch: "The Chairman sends the little spirits to me. They love me. They make me strong."
Egon Spengler: "Looks like it's up to us…let's find 1221 and finish this."
Voice of Spider Witch: "Come play with my friends."
Egon Spengler: "Come on!"
Voice of Spider Witch: "Oh, you've come to play games? Oh, I know lots of games."
Egon Spengler: "We aren't alone."
Egon Spengler: "Head's up!"
Egon Spengler: "It's growing stronger"
Egon Spengler: "Multiple contacts!"
Egon Spengler: "Look…the Mandala Map!"
Egon Spengler: "Ray, Winston, come in. You there?"
Ray Stantz on radio: "Egon! What happened? You alright?"
Egon Spengler: "The Recruit found the 13th Floor and we shut it down. PKE levels are back to acceptable parameters. This node of the mandala is fully neutronized."
Egon Spengler: "Looks like we're back in the Ruby Ballroom. We'll meet you at Ecto-1."
Cinematic
Peter Venkman: "Egon, remind me. Why are we driving aimlessly in the fog?"
Egon Spengler: "The final node, Venkman. Close it and we seal the Mandala, trapping the ghosts inside."
Peter Venkman: "Sorry to break this to you, Egon. But I just don't see a Mandala…"
Egon Spengler: "You were saying?"
Ray Stantz: "Shandor Island…it's here!"
Ray Stantz: "It's too unstable. I'm going to have to drop you guys and circle. If Ecto-8 sinks, we're sunk too."
Peter Venkman: "Ray, since you're the most excited about to going to ghost island, why don't I just take the boat?"
Peter Venkman: "I thought I was making a nice gesture, and you're giving me the suspicious look. Drop it instantly. Let's get going, because nobody enjoys rushing headlong towards their death more than this fellow."
