Core creative credits

  • Developer: Behaviour Santiago / Behaviour Interactive Inc.
  • Publisher / distributor: Atari
  • Producer: Francisco Leiva
  • Production manager: Sebastián González
  • Creative director: David Williams
  • Game designer: Tomás Henríquez
  • Story writer / scriptwriting: Tom Waltz
  • Art director: Douglas Prince
  • Lead 3D artist: Renato Araya
  • Concept artist: Javier Martínez
  • Audio director: Jean-Frédéric Vachon
  • Sound designer: Mathieu Lavoie
  • Original music: Jean-Sébastien Robitaille
  • Comic book art: Dan Rodriguez
  • Comic book color: Martin Thomas

Additional credited teams and roles

  • Atari senior producer: Jonathan Moses
  • Sony Pictures Consumer Products, Vice President – Licensing: Mark Caplan
  • Additional credits cover level design, programming, art, animation, QA, legal support, localization, and special thanks across Behaviour, Atari, Bug-Tracker, and e4e.

Were any voice actors credited?

No voice actors are named in the available credits material for Ghostbusters: Sanctum of Slime.