| Category | Class III Animating Specter |
| Type | Ghost (must trap) |
| Behaviors | Attacks: Melee, Range Weakness: Proton Stream Dazed Duration: Long Trap Resistance: Low |
| Manifestation Points | Hotel Sedgewick (first visit) |
Notes
Bellhop Ghost is one of the location-driven ghosts that helps each chapter keep its own personality. The guide anchors it to Hotel Sedgewick (first visit), so the encounter feels like a haunting that belongs in that space rather than a random specter dropped in to fill a combat slot.
Contact Protocol
This is still a trap fight, but it is not one to play lazily. Read the obvious attack tells, keep enough room to avoid the cheap hits, wear Bellhop Ghost down with the Proton Stream, and only settle into the trap once the fight is actually under control.

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