CategoryClass III Animating Specter
TypeGhost (must trap)
BehaviorsAttacks: Melee, Range
Weakness: Proton Stream
Dazed Duration: Long
Trap Resistance: Low
Manifestation PointsHotel Sedgewick (first visit)

Notes

Bellhop Ghost is one of the location-driven ghosts that helps each chapter keep its own personality. The guide anchors it to Hotel Sedgewick (first visit), so the encounter feels like a haunting that belongs in that space rather than a random specter dropped in to fill a combat slot.

Contact Protocol

This is still a trap fight, but it is not one to play lazily. Read the obvious attack tells, keep enough room to avoid the cheap hits, wear Bellhop Ghost down with the Proton Stream, and only settle into the trap once the fight is actually under control.

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