Story
A human-shaped figure molded from clay or stone and given life by a precise summoning of psychokinetic energy. A golem can be created in any size — from a doll-like figurine to a building-sized giant — though the larger they are, of course, the harder it is to animate them. A Golem typically has no mind of its own, and will usually follow the orders of whoever created it… though exceptions have been known to happen.
Golem (Dark)’s Max Level Stats
Type | Dark |
Role | Defense |
Attack (ATK) | 613 |
Defense (DEF) | 1240 |
Hit Points (HP) | 18336 |
Critical Rate | 10% |
Critical Damage | 75% |
Speed | 107 |
Resistance | – |
Golem (Dark)’s Skills
Passive Skill | Increase Dark-type HP (team) by 10%. |
Normal Skill | Single-target attack equal to 100% of attack power. 55% chance to Taunt for 2 turns. |
Special Skill | Single-target attack equal to 150% of attack power. 55% chance to increase defense (self) by 50% for 2 turns. Cooldown Time: 4 |
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