Extreme Ghostbusters on Game Boy Color is a small, odd little licensed action game from the tail end of the cartoon era. It puts Kylie, Eduardo, Garrett, and Roland on the field, lets you switch between them, and leans into brisk mission-based play instead of trying to be a big adventure.

That makes it a good fit for the Game Boy Color. It is compact, direct, and very much built around quick handheld runs rather than long haunted detours.

Extreme Ghostbusters for Game Boy Color box art
The Extreme Ghostbusters team got a smaller, faster handheld game instead of a slower puzzle box.

Release, developer, and credits

  • Platform: Game Boy Color
  • Release year: 2001
  • Developer: Magic Pockets
  • Publisher: Light and Shadow Production
  • Region note: released in Europe

How the Game Boy Color game works

You play as the Extreme Ghostbusters team and can switch between the four main heroes from the animated series. The game is structured around more than twenty missions, with a faster action feel than the slower classic Ghostbusters games on older hardware.

  • Kylie, Eduardo, Garrett, and Roland are all playable.
  • The game is built around short mission-based stages.
  • It feels closer to a brisk handheld action game than a long-form exploration game.

How long to beat Extreme Ghostbusters (Game Boy Color – 2001)

HowLongToBeat currently lists these rough player-reported times for Extreme Ghostbusters:

  • Main Story: about 1h 27m

Source: HowLongToBeat – Extreme Ghostbusters

Helpful extras

Why it belongs on GBWorldHub

This is another one of those smaller Ghostbusters releases that helps fill in the real shape of the franchise’s game history. It is easy to overlook next to the movie-era favorites, but the Extreme branch got its own handheld take, and that still counts.

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